Inside the Symbian SQL Database
By Ivan Litovski, Richard Maynard, Mike Owens et al

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Inside the Symbian SQL Database is the only up-to-date reference book on the market to get you up-to-speed using a SQL database in a mobile environment. Richard Maynard and his team show you how to design code and ease migration from an internal and external point of view plus they reveal the dos and don'ts of writing high performance database applications.
Key features include how to:
- plan and deploy the principles of high performance mobile database applicationsunderstand Symbian's contribution to SQLite internals
- take your knowledge of core Symbian OS APIs up a notch
Packed with resources and sample code, this timely book reveals how to design and tune applications that use the Symbian SQL framework, to ultimately improve performance.
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Java ME on Symbian OS: Inside the Smartphone Model
By Roy Ben Hayun, Ivan Litovski, Sam Mason and Daniel Rocha
Porting C/C++ to Symbian OS
By Mark Wilcox, Ivan Litovski et al

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Mark Wilcox shows readers how to port their C/C++ code to Symbian OS from other platforms. First to market, this timely book examines the issues involved in porting and covers setting up the process, fixing problems and highlighting common issues faced with Symbian OS when porting to include resource limitations, device differences, common porting patterns and how to design code for multiple platforms.
Key features include:
- Accessible coverage of all the issues involved in porting existing C/C++ applications and middleware from Linux, Windows Mobile, BREW and iPhone platforms
- Practical advice on how to set up the tool chain and how to tackle common issues such as managing resource limitations and device differences, and how to write safe standard C/C++ on a constrained device
- Practical examples and case studies, including downloadable code.
The last section of the book tackles the advanced part of porting such as security models and P.I.P.S. (PIPS Is POSIX on Symbian) architecture. It includes practical examples to cover port enablers such as OpenKode, an open standard that combines a set of native APIs to increase source portability for rich media and graphics applications, and RGA (Real-Time Graphics & Audio) which are already used within a number of N-Gage games, and could easily be used for just about any application.
Aimed at experienced Symbian OS developers, Porting C/C++ to Symbian OS provides practical advice and real-world examples to get started!
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